@startuml
sprite $cogs [48x48/16] {
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000000000000000000000000000000000015000250000000
0000000000000000000000000000000008FF822DFD300000
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004FFFFFFFFFFFFFFFFFFFFFFFFFFFB00CFFFFFFFF600000
00BFFFFFFFFFFFFFDEFFFFFFFFFFFFF22FFFFFFFFFC00000
00BFFFFFFFFFFD50002BFFFFFFFFFFF21DFFB77FFF700000
001BFFFFFFFFD00000009FFFFFFFFE60007B1006A3000000
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00CFFFFFFFFFFFE978CFFFFFFFFFFFF43FFFFFFFFFC00000
007FFFFFFFFFFFFFFFFFFFFFFFFFFFE00EFFFFFFFF800000
000EFFFFFFFFFFFFFFFFFFFFFFFFFF701EFFFFFFFF900000
0005FFFFFFFFFFFFFFFFFFFFFFFFFC019FFFC78EFFF31000
00008FFFEDFFFFFFFFFFFFFFCFFFE18FFFFC0003FFFFF200
00000AE8009FFFFFFFFFFFD304CD30BFFFF60000DFFFF500
000000000002AFFFFFFFD500000000BFFFF70000EFFFF400
0000000000002FFFFFFFA0000000005CEFFE2008FFFDB100
0000000000002FFFFFFFA000000000006FFFFCDFFFE00000
0000000000001FFFFFFF8000000000000DFFFFFFFF600000
00000000000004ABCCA80000000000002FFFFFFFFFB00000
000000000000000000000000000000002EFFDAAFFFA00000
00000000000000000000000000000000019E3008D6000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_COGS(_alias) ENTITY(rectangle,black,cogs,_alias,FA5 COGS)
!define FA5_COGS(_alias, _label) ENTITY(rectangle,black,cogs,_label, _alias,FA5 COGS)
!define FA5_COGS(_alias, _label, _shape) ENTITY(_shape,black,cogs,_label, _alias,FA5 COGS)
!define FA5_COGS(_alias, _label, _shape, _color) ENTITY(_shape,_color,cogs,_label, _alias,FA5 COGS)
skinparam folderBackgroundColor<<FA5 COGS>> White
@enduml